![]() For the visors you had combat, scan, thermal and x-ray. There are a total of four visors and four weapon types in the game. This was the first thing that Metroid Prime solved but what really made all of this gel together was how the game added in different visors and split out its weapon types. ![]() That meant you could not only navigate an area without getting lost but also not pull your hair out trying to jump between platforms. ![]() Metroid Prime fixed all of that by making the gaps you had to jump a lot less strict and kept the level design more compact and simple.
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